I'm using backface culling to make contours but it will not render with Eevee. The first image is with the hand in the view.
The second image is when I attempt to render.
I was thinking of using nodes to enable it but I am open to other ideas. The only solutions I found were either outdated or only cover Cycles.

2 If you want on Cycles. Just change the shaders.
– gustavo302 Apr 05 '20 at 22:19