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Why does the wire-frame material fades across the object?

Here is what I did - I created a new material and I selected on "Wire" and I made it shadeless. Then, I created a new material and assigned the new material on the on the object. However, doing it that way, it allows me to render both materials - "Wire" and "Surface". Then I get a fading result like this - enter image description here

But I want all of the edges to be shown, not a fading result. How can I make that?

Here is the blend file if anybody wants to check it out - http://www.pasteall.org/blend/31021

Vladimir
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1 Answers1

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Enable Z transparency and increase the Z offset:

enter image description here

gandalf3
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