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I have this cube which has the basic shape of an escalator but I want to add a horizontal cylinder at the end of the cube like an escalator how can I do that

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You could select the last top and bottom edges and create bevels, then extrude inwards and merge.

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moonboots
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  • Should I always extrude inwards and merge when creating bevels? For example in a cube with just small bevelled corners? – Luciano Sep 09 '19 at 15:07
  • no you don't always have to, but to keep quads and tris you'll need to use join and knife – moonboots Sep 09 '19 at 15:44