I have this cube which has the basic shape of an escalator but I want to add a horizontal cylinder at the end of the cube like an escalator how can I do that
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2https://blender.stackexchange.com/questions/127754/make-object-follow-curve-without-rotating-deforming/127767#127767 – Duarte Farrajota Ramos Sep 09 '19 at 12:09
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moonboots
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Should I always extrude inwards and merge when creating bevels? For example in a cube with just small bevelled corners? – Luciano Sep 09 '19 at 15:07
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no you don't always have to, but to keep quads and tris you'll need to use join and knife – moonboots Sep 09 '19 at 15:44

