Anyone experiencing Blender 2.81 and later crashing when adding more lights in EEVEE? More exactly when I add the 4th light to my scene. It works perfectly for 3 lights.
Upon further investigation it's related to if shadows are disabled or not for every added lights. I can add as many lights as I want as long as shadows are disabled, but if more than 3 lights have shadows enabled it crashes or get strange color shading phenomena.
It works using Cycles. My computer specs:
- Mac mini 2.3 GHz Intel Core i7
- 16GB RAM
- Intel HD Graphics 4000 1536 MB
Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz 2.59 GHz Installed RAM 32.0 GB 64-bit operating system, x64-based processor NVIDIA Geforce GTX 1660 Ti
– Veggiet Nov 08 '22 at 23:46