So I'm planning a new portfolio piece, and for it to turn out how I want, I need some help with constraints. There is going to be a star that always faces the camera, and that much I figured out. The problem is I want the star to always be right side up from the cameras POV, so I think there needs to be an additional rotation constraint as well. I don't know how to go about it though. Advice?
3 Answers
Locked Track Constraint
Setup Suzanne akin to a compass needle via the locked track constraint. Suzanne faces the camera (To -Y) and can only rotate on the Z axis (Lock)
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One way to do this is with constraints. Namely the damped track and limit rotation constraints.
Here is how to do it:
First select your object and add a constraint, choose damped tracked from the drop down. In many cases, the axis will be -Z and in this case, our target will be the camera object.

Next, add a limit rotation, and tick both axes you wish to lock or limit. Here, I have ticked the X and Y axes thus disabling them, permitting the star to only rotate around the Z axis as it tracks the camera. This of course can be arranged however you need for your specific scene.
This is the result:
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If I understand correctly, you want your star to behave as a "billboard". There are lots of tutorials out there, one for example here: https://www.blendernation.com/2019/04/27/how-to-properly-billboard-sprites-particles-in-blender/
This tutorial shows essentially the method also described by @batFINGER, using the "locked track"-constraint.
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Imagine this is the track to constraint... could you please flesh this out in answer. Link only answers often get removed in review. – batFINGER Jun 24 '20 at 05:54
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My answer is essentially a link to a tutorial describing the method you also posted as your answer with the "locked track" constraint. Mainly I wanted to bring up the "billboard"-keyword, so OP has a better lead for searching further instructions. – haarigertroll Jun 24 '20 at 07:02
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Thanks for the help everyone! Ultimately, it wound up being a combination of Tima and Batfinger's solutions. I applied both to the star. I also added a track to constraint on the camera, targeting an empty that was a child of the star It turned out beautifully! Thank you both! – Michael Jun 24 '20 at 07:29
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@haarigertroll Ok,I need to look it up too lol, assumed it was the full monty track to – batFINGER Jun 24 '20 at 09:39



And Timaroberts, I think that might be what I'm looking to do. How would I go about setting that up?
– Michael Jun 24 '20 at 03:45