I want to achieve realism close to Cycles but in EEVEE for real-time rendering. The render or model looks good in Cycles but in EEVEE it's abysmal. I don't know what is going wrong. Why does the model look so washed out in EEVEE and how can I fix it?

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Lokesh Shanmuga
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Eevee will only reflect correctly if you use Light Probes: https://blender.stackexchange.com/questions/190642/how-do-i-get-proper-reflections-eevee – moonboots Sep 11 '21 at 06:06
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The reason that EEVEE provides fast (real-time) rendering is precisely that it doesn't model realism. You can enable features in EEVEE that will improve its approximation but you will rarely reach Cycles' level of realism at EEVEE's level of performance.
In your example, the problem is, in part, that you need Screen Space Reflections (and Refraction) in EEVEE. You have to enable Screen Space Reflections in the properties editor, in the Render Properties tab:
You also need to edit your materials in the material properties tab and enable Screen Space Refraction:
You may also need to adjust the roughness of the material, as well as the lighting, to compensate for EEVEE's behavior.
Marty Fouts
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