Can anyone help me to make this simple rig?
I have tried so many IK but still no good

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Marty Fouts
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Apasipep Oyong
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1is it what you want to do? https://zupimages.net/up/21/51/n4yf.gif ... in that case you can use the Damped Track constraint – moonboots Dec 20 '21 at 09:37
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absolutely yes! so damped track is to choose, right? i will try this now – Apasipep Oyong Dec 20 '21 at 09:48
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anyway, can you share the blend file of that sample please? hehe – Apasipep Oyong Dec 20 '21 at 09:51
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ah, ignore my comment above. i already got it. thanks alot – Apasipep Oyong Dec 20 '21 at 09:54
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Hello and welcome. Please use a title that reflects the content of the question. It should be succinct, unique and identifying, and summarize what the issue is so that users can at a glance broadly understand what your post is about before opening it. Use the [edit] link below your post and avoid any emojis salutations or extraneous text not essential to the question. Remember, your title is the first thing potential visitors will see, and will weight heavily on their decision to open your question, which will directly affect the number of answers you might get. – Duarte Farrajota Ramos Dec 20 '21 at 10:26
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@ApasipepOyong: please click on "accept answer" so other users although know that the answer helped you. thanks. – Chris Jan 31 '22 at 09:12
2 Answers
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Just for the fun of it, I decided to do this with a driver, instead of the much easier Damped Track:
The Z rotation of the first bone is used to drive the Z location of the second bone. Here's the driver for the second bone:
There's no reason to prefer the Damped Track or the driver over the other in general, but sometimes other constraints will prevent you from selecting one, so it's good to know the other is available.
Marty Fouts
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