I want to make a simulation animation like a movie. I have tried using Fluid in Simulation, but how can I express a viscous substance like clay like in the video?
Or would another method such as Soft Body be better?
I want to make a simulation animation like a movie. I have tried using Fluid in Simulation, but how can I express a viscous substance like clay like in the video?
Or would another method such as Soft Body be better?
Here is a try with a Displace modifier and Clouds texture on a cylinder. I've set the Coordinates of the Displace to Object, and the object is the empty that moves along X or along X + Z if you want the texture to deform like in the gif below. In order to make the clay kind of stick to a tube shape you can push up the Colors > Contrast and Brightness of the clouds texture. Also you can give your clay a bit of bump to create additional relief.