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enter image description here

Actually, I have made a similar post in the past and I know that I can use geometry nodes but I am ashamed to say that I don't understand geometry nodes, so I don't know the right answer.

I tried to use particles and collision, but it was difficult to make the particles viscous, so I gave up.

Which method should I use to make it?

Luciano
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Hana
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1 Answers1

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Have you tried changing texture to Voronoi?

enter image description here

enter image description here

If you want ball shapes not to be cut, this is another example:

enter image description here

You can also make this without Geometry nodes. Just make a particle system:

enter image description here

Disable gravity:

enter image description here

Set display as object, with metaball, increase scale to get spheres bigger:

enter image description here

Here is the result:

enter image description here

Crantisz
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