As per Blender documentation the center in the Vector Rotate node is the Point to rotate around, which, I assume, means the pivot point for rotation.
However when I tried with an example, changing the center of the Vector Rotate node seems to merely change the rotation angle and not the pivot point.
Am I missing something?






center. The 'Rotation' requested in the Transform node is about the object origin, which is the moment the vector (0,0,1) acquires an origin, and is considered a definite point in object-space, rather than just a length and a direction. – Robin Betts Nov 10 '22 at 17:11