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I make my animation and now I realized that its pointed in wrong direction I used -y (native blender) as direction but I need to be pointed at x axis so what would be the easiest way to rotate whole animation, to switch -y with x :)

Slobodan Vidovic
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2 Answers2

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  1. On the first frame add an empty at the same location as your object. ShiftS > Cursor to Selected, then add the empty with ShiftA > Empty.
  2. Parent the object or objects to the new empty (CtrlP).
  3. Rotate the empty by 90° along the Z axis.
David
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While being in Pose Mode, the following worked magically for me. For some reason, when I change the Rotation value, the rotation is applied to all key frames:

enter image description here

tmighty
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