for several day now, I solve the problem of crating a heatmap-texture based on its curvature. After quite long searching, I found Mesh Analysis (https://docs.blender.org/manual/en/latest/modeling/meshes/mesh_analysis.html). However I discovered 2 problems:
- How do I even turn this on in Blender 3.31? I can't find any button anywhere.
- How can I then extract the texture that will be produced by the Mesh Analysis?
Thank you very much, Adam



