I'm guessing this would be pretty difficult, but I was wondering if there was a way to get the mesh analysis data to save as a texture. Specifically the thickness setting. The idea being to "bake" the mesh analysis display to save as an image.
I assume there's probably some way to do it with scripting, but that it's probably over my head at the moment.




from object_print3d_utils.mesh_helpers import bmesh_check_thick_objector copy it's code and adapt it. – sambler Feb 16 '17 at 12:45