0

I need ideas for making the screws animation like in the video. https://youtu.be/leosVYDGb-Q?t=14

Certainly, moving a few objects using a keyframe is not a challenge, I can add a keyframe to one object and copy it to others with different start points, but if the quantity is big, I don't see this as a proper way.

Is the blender has a function that can move a collection of objects or instances to a certain position orderly in the timeline?

I see a tutorial of an animation-node addon that could do the exact right thing I have mentioned but seems like the addon is not maintained, thus not supporting Blender 3.4 or 3.3. Thanks! enter image description here

Quan Lee
  • 115
  • 9
  • commotion (add-on) does work and does exactly that. And of course procedural add-ons can do this as well like animation nodes (works for sure, i am using it, so either you are downloading the wrong version or you do something wrong installing it), sverchok. Even geometry nodes can do this – Chris Feb 12 '23 at 15:32
  • so maybe you should ask another question? how to install animation add-on? and maybe tell us what error occurs...but open another question for that, because you should only ask 1 question here. You can open as many questions as you like. – Chris Feb 12 '23 at 15:33
  • You can use Geometry nodes to define this behavior as shown here. https://blender.stackexchange.com/questions/260744/how-to-randomly-delay-animation-for-geometry-node-instances – Haskell McRavin Feb 12 '23 at 22:13

1 Answers1

0

As @Chris mentioned in the comment section of this question, I solved this problem by using Commotion Addon. Never knew it exists before, thank you very much @Chris.

This is the addon page on GitHub. https://github.com/mrachinskiy/commotion

Quan Lee
  • 115
  • 9