first of all I'm a newbie in blender I found a useful python code on the internet that imports an animated object(grasshopper kangaroo cloth simulation ) from csv files(every row represent vertex position of a mesh) it updates the position of each mesh vertex in each keyframe so I can play the animation in blender environment the question is how to export the animated object to FBX file format so as to use it in renderer such as Lumion or d5 render
the blender file is Here
Thanks a lot