0

enter image description here Hello, I'm having an issue where the lines in my mesh appear after I add a bump map. I'm using a bump map on other meshes in the scene but this is the only one with a problem. it only appears in the render view. Any help would be much appreciated.

ben
  • 1
  • 1
  • Hello and welcome to BSE! You need to provide more details about your shader setup. Can you also share your file? https://blend-exchange.com. Maybe this helps? https://blender.stackexchange.com/questions/91042/normal-map-causes-flat-shading There is also a known bug that could have caused this problem but I can't find the thread. Also see bug report https://projects.blender.org/blender/blender/issues/74367 – Harry McKenzie Sep 21 '23 at 08:56
  • Hi there! I've posted my shader setup! changing it to non colour doesn't seem to fix the issue. – ben Sep 22 '23 at 00:38
  • ben : Thanks for the edit. Unfortunately, it could well be the known issue which @HarryMcKenzie refers to, in which case we won't be able to help; your best route might be further subdivision of the mesh. Which isn't ideal. – Robin Betts Sep 22 '23 at 07:48
  • dang, oh well. thanks heaps for your help, at least it's not all that noticeable. – ben Sep 22 '23 at 08:12

0 Answers0