The image above is the normal map post-baking. I've been following blender guru's anvil tutorial but can't seem to figure out why my the baked normal map lacks all details and comes out white like this, I've noticed the baking progress tracker get's to 25% or less then instantly skips to the end.
I made sure to have the low poly model as active, click on selected to active and select the images node in the shader Editor before Baking. Still nothing. Please help.
