I have a 3D model of a parallelogram type shape where I am trying to animate the movement the shape would make in case the pistons would be actuated.
The shape consists of a front and rear bracket, both connected with top and bottom axles to a top and bottom structure. The top structure is a fixed structure, and when actuating the pistons (one on each side), the bottom structure will start moving downward and forward, and finally slightly upward (due to the parallelogram shape).
I've been trying to rig this by using bones, but notice that I cannot find the right solution. is there anybody that can help me out?

