I'm working with a face rig. When I rotate one bone in pose mode, I would like the same bone on the other side of the face to automatically rotate in symmetrical manner. Is this possible to do in Blender?
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X-axis mirror will accomplish this for you. Go into edit mode, and under the options tab of the tool shelf you'll find the checkbox. See the GIF for a visual.
Timaroberts
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3Does this work in Pose mode though? – Antti Dec 19 '15 at 21:15