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enter image description here

How can I cut an arc into a square plane? The gif above shows what I want to do, but, in another software.

10 Replies
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atek
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4 Answers4

110

No need to subdivide the whole plane, no need to add vertex groups or modifiers!

All you need is Ctrl+Shift+B and middle mouse button scrolling on vertex or vertices:

enter image description here

Jaroslav Jerryno Novotny
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23

You can achieve this with the Bevel modifier.

Tab into edit mode and select the corners you want to curve. Press CtrlG followed by A or click Mesh -> Vertices -> Vertex Groups -> Assign to New Group to assign them to a new vertex group.

Tab back to object mode and add a Bevel modifier.
Enable Only Vertices set Limit Method to Vertex Group and select the vertex group you just created (by default it will be named Group). Adjust Segments and Width to meet your needs.

enter image description here

5

You could subdivide a plane twice, then add a subsurf modifier at level 2. To sharpen the edge on one side and remove the rounded form, add an edge loop with Ctrl+R

enter image description here

Timaroberts
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3

I had an issue with this also (a silly one) - if you have scaled your object unequally you will not get a circular bevel, but rather an elliptical one. This makes sense, and is how it should work. Just object menu --> apply --> scale before you bevel to fix it.

P Bates
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