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Internal Render. There is Z-transparency material assigned to objects, which are very close to each other. Some artefacts occur if AntiAliasing is on. If I turn off Z-transparency, or move objects a bit further, then AA works fine. But I need all options from this setup. AA 16 sample

Serge L
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  • If you want to share files with the BlenderSE community, please use exclusively http://blend-exchange.giantcowfilms.com/ for that. Thanks. – metaphor_set Nov 06 '16 at 13:03
  • @metaphor_set I don't think that the usage of that link is mandatory! Although is reccomended, because it gives permanent storage... – m.ardito Nov 07 '16 at 08:26
  • @m.ardito - we don't know if blend-exchange will be permanent, although I deeply hope so. GiantCowFilms created this service not without a reason. There are three additional points to yours in favor of blend-exchange. 1. It's trustworthy because it's created and maintained by s.o. of our own community who has a good reputation. 2. It's easy to use, doesn't require additional accounts and it integrates flawlessly into BlenderSE. 3. You can only upload .blend files. – metaphor_set Nov 07 '16 at 10:07
  • @metaphor_set yes, you're right, it's a generous effort, it's defined "A long term .blend storage solution for blender.stackexchange", and it works very well, but I don't think we should ask people to use it "exclusively"... – m.ardito Nov 07 '16 at 10:16
  • @m.ardito - you might want to read David's answer here: http://meta.blender.stackexchange.com/questions/2171/what-to-do-with-questions-based-on-links-once-the-links-have-expired . I totally agree with him, 120%. – metaphor_set Nov 07 '16 at 10:25
  • @m.ardito If i'm not mistaken, Blend-Exchange currently has a 30mb storage limit, which can be a problem when you need to pack fluid data or textures. – Josh Silveous Dec 08 '16 at 12:51
  • @John Silveous: of course, it's free but it has limitations, that's also why I said it should not be mandatory but, within its limits, preferrable... for large amounts of data other methods can be useful, but most times a small file is enough to show a problem. – m.ardito Dec 08 '16 at 20:28

1 Answers1

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You could try to use raytraced transparency, instead of Z-transparency:

enter image description here

does it get better?

m.ardito
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