Use this tag for questions about Simulation Nodes, a geometry node-based mechanism that allows you to animate geometry (available in version 3.6)
Simulation Nodes are a Geometry Nodes-based feature (available since version 3.6), and provide a variety of additional ways to control geometry in a time-dependent manner. One of their potential use cases is the creation of particle force fields, dynamic collision and attraction controls, loops, and other tools that allow the animation of procedural geometry.