Questions tagged [solidify-modifier]

"The Solidify modifier takes the surface of any mesh and adds depth, thickness to it." Use this tag for any questions about the use of the solidify modifier.

The blender manual entry for the Solidify Modifier says

The Solidify modifier takes the surface of any mesh and adds depth, thickness to it.

The modify is often used to add thicknesses to meshes that represent things like windows, cups, and walls; but can add thickness to any mesh.

Use this tag for any questions about the use of the solidify modifier.

112 questions
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geometry nodes - even thickness boundary

I'm trying to procedurally create a shape with even (horizontal) thickness. I created this geometry nodes test. The left 3 nodes create the shape - and the right 3 nodes scale the generated shape down by 0.8 on only 2 axes to create a hole in the…
stackzz
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How to use Solidify

I'm beginer for using blender. I would like to apply the function solidify to the following object but unfortunatly the surface is not very flat. Is someone can help me ? Kind Regards. Eric
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Solidify Modifier Distortion on Walls of House

I am trying to add thickness to the walls of an apartment. I used a simple plane and extruded geometry to match the layout and extrude the walls up. Trying to add thickness via solidify mod leads to weird angles in the thickness of the walls.
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Solidify modifier applies uneven thickness,Why?

Why is this so? Especially since I have set the Thickness to Even, this seems unexpected. Thank you. By the way, this is my original object:
Meriil
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Use Solidify modifier

As you can see while using Solidify some faces appeared outside the mesh. I want them to be inside as here Here's a drawing to illustrate what I want. In green this is what I want. In the second color red is the original and the dark-red is…
pureCod
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Solidify thickness doesn't correspond to specified scale when I animate the scale of the solid

When I try to animate the scale of the solid, solidify thickness doesn't correspond to specified scale:
ilgorgo
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Solidify completely distorting

Pic1:The donut Pic2:Adding Solidify Pic3:Change offset I am doing the Donut-series and have managed to apply solidify to the icing a couple of times before without any problems. Now Solidify creates a completely distorted image. I have searched for…
ASALA
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Solidify modifer makes to steep thickness, can we control the angle?

I need the hat brim thickness to go downward. But solidify modifier makes it, inward. What is the solution? Extruding makes the original face gone, I can't use that method either. The only think I can think of is to copy the brim and then connect…
Juan Feju
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Hollow Cylinder with Walls and Top

I would like to make a cylinder that has walls of a certain thickness. The top of the cylinder should have a "lid" with the same thickness as the walls. The bottom should be open. Like an upside down cup. I can make the cylinder using…
Motougo
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I put solidify to one layer and thickess are different depends on area

I have aplied one solidify modifier to give thickness to one layer. but strangely one area has thicker solidify effect and other area very thin even though it's in same object. Souldn't be thickness all the edge? Does someone know how to make…
UNSENT
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I can see through my low poly character's clothes

I make the suit by duplicate some faces of the body and add the solidify modifier to it. Somehow, I can see through it. How can I fix that? link to my blender file: https://drive.google.com/file/d/1aMWmrTZRnbyViD0U6taTERGoQycJf67q/view?usp=sharing
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Blender Solidify Modifier Adding Thickness Seperately (Seperate Angles For Different Faces)

I applied a solify modifier, but the shape seems to split into 2 directions. May I know how to solve this? Currently it looks like this: I want it to look like this: Can anyone help?
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Solidify warps model

I have been trying to solidify this Ratchet that I've been resculpting from a Transformers Prime Wii Model. I still don't have Screenshots, but I do have the Blend File this time. I've been struggling with solidifying this guy, and a lot of the…
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Toon Shader applies to only half of the model (or is messy)

I have followed tutorials for the Toon Shader. It works for single objects or objects that never had the mirror modifier applied to them, but whenever I join objects, it only applies itself to one half of the combined object. Even when I join the…
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solid model help

I have a 3d meshed model of a building created in agisoft, I would like to add a base and a solid end to the building. Effectively closing off the building. The 3d mesh is very detailed. Suggestions on how to do this to a blender newbie would be…
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