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1500 questions
40
votes
4 answers

How to solidify edges

I have a complex mesh with only vertices and edges that I want to solidify. The problem is I just want to solidify edges (not any faces) to have some kind of fat wireframe model (i.e. just every edges being cylinders). Not a classic solidify. How…
Binary Brain
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2 answers

How to show textures in the 3D View editor?

I have added some textures to objects in blender but the textures don't show up until I render the file. it can be difficult to know what the objects look like without rendering it. is there a way to have textures show in the editor even if they are…
Qwertie
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40
votes
3 answers

Is it possible to apply modifiers to multiple objects at once?

You can copy modifiers from one object to other objects with CtrlL> Make links > Modifiers, or the Copy attributes addon. However, is it possible to apply modifiers to many objects at once?
gandalf3
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2 answers

Is there really a way to make a true toon shader material in Cycles?

Is there a way to make a true toon shader material in Cycles? Here's, in order of importance, what would be ideal to find in such a shader: Must use Cycles Must be an actual shader Must not rely on lighting Must be independent of camera…
Poyo
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40
votes
4 answers

Aliased edge around light source in cycles

Often when a mesh light is visible in the camera, the edges are not anti-aliased. No matter how many samples I do, the lamp border always looks jagged and pixelated. Is this a rendering error? How can I get around this issue? And zoomed in 4x:
Greg Zaal
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40
votes
2 answers

Installing an addon

There is this addon that was built called Window Generator 2. It can be found at this BA thread. However, when I go to the download link it shows up in a new tab as a bunch of code. How can I download and use this addon in Blender?
Owen Patterson
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40
votes
5 answers

Heat Weighting: Failed to find solution for one or more bones

I cant figure out why I get problems rigging this mesh. I get an error stating Bone Heat Weighting: Failed to find solution for one or more bones Blend file
Champagne
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40
votes
2 answers

2.8 locking object from selection

I want to lock objects from getting selected, but not change their visibility. 2.8 removed the lock button from the outliner. How do you lock objects in 2.8?
zander
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40
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4 answers

Best Place to put Feature Requests?

The only place that I am aware of was the Features & Proposals section of the official wiki.
gandalf3
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40
votes
5 answers

What will happen with Blender 2.8 game engine?

Blender has just purged the entire game engine from 2.8. There is no "Game Engine" mode anymore and there isn't even a logic editor. I tried installing a GitHub Blender release with the game engine mode working but it failed to install because all…
Caden Mitchell
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votes
1 answer

How can I render an object with an hdr background?

I have an object with an hdr for the background. What do I do in Cycles to render the background with my object? How is this different from an ordinary render in Cycles? The hdr is a big one, 350MB.
Leonardo-Paradox
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39
votes
1 answer

Why doesn't my unwrapped model appear in the UV Editor?

I'm trying to unwrap a cube (I know, super complicated). I've got the seams marked, the UV editor open in a 2nd window, and all the geo highlighted. When I tell the cube to unwrap nothing happens. That's pretty much the long and short of the…
Stinkhorse
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39
votes
5 answers

Copy Physics To Multiple Objects

Using the cell fracture addon, I created many objects from my mesh. I want to have a rigid body physics on all of them. How would I copy one of the fractured pieces physics to all the pieces? I tired ctrl L and the copy attributes addon, but none of…
EmptyStuff
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39
votes
2 answers

Generate curve from equation

I've been trying to design a dynamic sculpture which I can only define with exactitude through mathematical equations. Now, the equations yield only lines, like you can see in the animation below: I want to use these blue lines as extrusion paths…
Severo Raz
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39
votes
1 answer

Is it possible to export a single object from an entire scene?

In a scene with more than one object, is it possible to export that one object without deleting every other object, exporting it, then undoing the deletes?
Louise J. Harris
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