Searching by closest and position I wasn't able to find an answer—but found Nearest by guessing. Nearest, however, returns the closest number itself, not the position.
After some more looking around, I learned about MapIndexed and Rules, and came up with this:
NearestPosition[haystack_, needle_] := Nearest[haystack, needle] /. MapIndexed[Rule, haystack];
Is there a more efficient way, in general?
(And what if it's guaranteed the list comes sorted—can that be leveraged?)
The reason I'm concerned about efficiency is that I intend to use NearestPosition in a DynamicModule where it may be triggered by every mouseover event. (I'm still trying to solve this problem.)
Anyway, what happens if there are multiple instances of the closest number? Do you expect it to take the closest or last?
– Jonie Oct 23 '13 at 05:00Nearestwould return by default: a list of all "tied" for the closest. (I don't need any ofNearest's other features, like closest-within-a-radius, closest-n, etc.) – Andrew Cheong Oct 23 '13 at 05:02