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I have been using Blender for a while but keep hitting this problem that I don't understand. First of all, I don't understand why I white emission shader set to pure white is not actually white unless I blast up the strength to at least 10.

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This is fine if something is just white, but if I want an image to show up, I cannot increase the strength without blasting out the image. For example, I downloaded this smiley face and brought it into Blender, and then changed to an emitter. How do I get it to look like the actual photo that I downloaded?

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Help is much appreciated!!!

Jay Dawg
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1 Answers1

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Set the color management as standard instead of filmic, and read this answer for detailed infos.

Render with a wider dynamic range in cycles to produce photorealistic looking images

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josh sanfelici
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