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1500 questions
13
votes
3 answers

How do I delete an object?

I want to delete an object. So I press the Delete button and then a menu pops up and I select vertices. But then the object still appears in the outliner. I still see "cube' there.
Yppie
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13
votes
4 answers

Cycles node editor - Map gray scale value map to extremes

I have a value map that is black and white, but it covers a very small range of that spectrum, having the brightest value at 90% grey, and the darkest somewhere around 80% grey. What I need to do is stretch these values, using nodes, from fully…
GiantCowFilms
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13
votes
1 answer

How to create a face out of edges

Is there any way to create a face out of these selected and enclosed edges in the screenshot? I have tried using the F key but the face overlapped part of the model. Any help is appreciated. :D
Mr.Benson
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13
votes
2 answers

How do I select an object in the 3D viewport?

I am trying to select the cube that in the middle of the scene. How can I select it? All I see is a crosshair appearing everywhere I click. Is this a bug?
BlenderBoy
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13
votes
2 answers

How can I change Blender's theme?

I just downloaded blender and its very bright. I want it darker. How can I change the color of it?
BlenderBoy
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13
votes
2 answers

Edit Mode Transparent Objects

I changed my Blender Units to Metric System, but when I'm building things, my meshes are transparent, i.e. I can see through faces like in wireframe even though my wireframe is turned off. All faces have a light white in non-wireframe mode, but I…
Ninjin
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13
votes
2 answers

Is it Possible to Create an Opalescence Shader in Cycles?

Is it possible to make an Opalescent shader in cycles? From Wikipedia: Opalescence is a type of dichroism seen in highly dispersed systems with little opacity. The material appears yellowish-red in transmitted light and blue in the scattered…
gandalf3
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13
votes
3 answers

Why is part of my model not being rendered?

Why is the selected object displaying in the 3D view, but not rendering? In object mode, it shows up: However, it does not show up in render mode: Why is this so and what causes it to hide in render mode?
13
votes
2 answers

How to disable Symmetrize in Sculpt Mode?

I enabled Dyntopo, but Symmetrize seems to have been active already. As soon as I start stroking the mesh, it does it double. I just don't see how to disable it.
drpeppercan
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13
votes
2 answers

How can I navigate my scene FPS style similar to how Unity does?

I am aware of ShiftF fly, but it's extremely cumbersome having to use the scroll wheel to change the velocity of flight and moving the mouse from the center to spin. Is there a way to move the viewport camera (not the scene camera) like Unity lets…
Keavon
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13
votes
2 answers

How to combine two different textures into one

After applying to a small studio and making a model of an axe with two pieces which meant separate UV maps. After submitting the model and textures, I was told that both the blade and handle of the Axe should be in one texture. I don't really know…
Moonless_Sky
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13
votes
4 answers

Is there a way to show distribution of UVs as a heat map?

I was wondering if there's an option in blender like that of UV unfold, to be able to see a "heatmap" for UV distribution like red for stretching and blue for too close UVs. I am quite clear of the workflow in UV editor but this is something I have…
Dawn Isgood
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13
votes
2 answers

Adding surface scratches

I recently saw Andrew Price's tutorial on how to do realistic texturing. At the end of the tutorial he said something along the lines of needing to just "add scratches" to increase the realism. How do you simply add scratches? I understand that…
Anson Savage
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13
votes
2 answers

How to edit a glass shader to make it look like bumpy frosted glass

I was wondering if any of you had any ideas on how I might setup a shader to look something like this (in Cycles): It's a little bit frosted, but the main thing that I'm trying to acheive is the "bumpy" appearence. Thanks!
Anson Savage
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13
votes
1 answer

Digits of precision of vertices coordinates

Vertices coordinates are float or double values ? Is it possible to see them with full precision and not only with the limited precision of the text fields ? Or better is it possible to see the bit representation ? I ask this because I want to match…
user1395